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Real-time Eulerian fluid simulation on a Macbook Air, using GPU shaders
17 - How to write an Eulerian fluid simulator with 200 lines of code.
Coding Adventure: Simulating Fluids
Fluid Simulation
2d-fluids.mpeg
Real-time Fluid Dynamics Talk at GTC NVScene 2014
Technical Talk: A multi-scale model for simulating liquid-hair interactions
SIGGRAPH 2016 Course: Physically Based Sound for Computer Animation and Virtual Environments
Visual Effects Bootcamp: The Rise of Realtime
Flow Controller
Moving Particle Simulation for Engineering - Michelle Merelli
Why Tears of the Kingdom's physics are so mind-blowing